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How to Correctly Use the Virtualset Maker Included with TVS-1000 to Create Virtual Backgrounds According to Your Needs

How to Correctly Use the Virtualset Maker Included with TVS-1000 to Create Virtual Backgrounds According to Your Needs

Oct 21 2014

The creation of a virtual studio requires meticulous planning in program production, involving specialized integration of various elements such as lighting and scenes to achieve the desired effects. Today, let's briefly explain the creation of virtual backgrounds using the built-in Virtualset Maker of TVS-1000.

To create a virtual background that suits your needs, you first need a clear program format and theme. Unlike traditional in-studio programs where adjustments and changes are not easily made after the completion of set construction, virtual backgrounds exist within the computer, eliminating the need for repetitive setup, dismantling time, and various costs associated with storage. Virtual backgrounds also allow for refreshing changes according to the content of each episode. Simply load the scene a few minutes before recording, and you can start using it. We will use the example of applying a virtual background for a travel program, requiring only beautiful landscape images to begin the production.

Firstly, open the Virtualset Maker within the TVS-1000.

 

Choose the desired video format and resolution, then add a new file. After entering the software production interface, we can see that the main screen is roughly divided into three sections.

 

The first section is the preview area, where all the changes you make will be previewed. The second section is the layer order of the virtual background, allowing you to adjust the spatial relationship of the scene. The last section is the control area, where adjustments such as layer scaling, rotation, and file replacement are made. That's basically how the Virtualset Maker functions are distributed. Now, let's start creating!

Assuming today we are creating a virtual background for a European travel program, we can prepare images of this type. Click on "Add" in the upper right corner to add a Studio Layer background layer.

 

Please note that the resolution of the background image is 2880 x 1620 (16:9), which is the standard virtual background resolution for TVS-1000. Of course, you can use images with different ratios, but adjusting them may be more troublesome. Therefore, it is generally recommended to use images that have been adjusted accordingly.

 

Next, choose the desired background photo and click "OK."

 

After the background image is loaded, you can choose to add a Logo layer based on your needs. Of course, it's optional. If needed, click on "Add," then "Static Logo."

 

 

Then, choose the desired Logo image and click "OK."

 

At this point, you will see that the adjustment options under the Static Logo layer are activated. You can now start adjusting the size and position of the Logo, even placing it on the floor if desired.

 

Once you have confirmed the scene adjustments, you can start adding background objects such as a television. Select "Add," then "Source B (Screen)."

 

Next, in the control section of the third area, adjust the Screen to the desired position. This is where you can play videos or display photos during the program.

 

 

Once all of these are confirmed, we can finally add the position for the host. Click on "Add," then "Source A (Talent) layer."

 

Choose an appropriate proportion to add, and you will notice a white outline around the host's illustration.

 

This outline represents the area where the host can move, essentially the camera's actual filming area. Since TVS-1000 has a Zoom-in function, make sure not to position the camera too large to avoid later issues with Zoom-in causing the host to appear too large, affecting the image quality.

 


Here's a reminder that there can only be one Talent and one Screen layer, while Static Logo and Studio Layer can have an unlimited number of layers, making it convenient for your creative expression. After confirming all the positions, you can then save the file, store it in the Sets folder, and await the user's call in the future. This way, in just three minutes, you've completed the creation of a virtual scene for a travel program. It's quite easy, isn't it?

Later, when you need to use it, simply go to the Production section of TVS-1000, choose Import at the bottom center, select the pre-established virtual background, and then load it into the TVS-1000 operating interface. You can start using it.

 

 

With such a user-friendly creation method, it eliminates the complexity of traditional set construction processes and eliminates the need for the production time of 3D virtual backgrounds. You can start enjoying the convenience brought by virtual backgrounds. Isn't that great?

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